Saturday, April 10, 2010

Solution for Projector Limitations.

Hey guys, I was just thinking, in order to make the game projection space wider and more difficult to traverse, what about if we projected onto a curved surface?

Whether the surface was concave or convex, it would still force the players to move around more. Concave would give the effect of the player being a bit surrounded by the bubbles, while convex would mean the players would need to step back a bit and look around the curvature to hunt for them. Either way, both surfaces would add a unique aspect to the gameplay. Heck, what if we projected the game directly downwards onto a sphere or spheroid? (Okay, I know I'm getting ahead of myself here, but seriously, think of how much more exciting it would be.)

We'd still have to test whether the one Wiimote would still be able to track all the action, but we can do that once we have the projector. We'd just need to project onto a bent piece of cardboard and see if it works. If it does, then we can play with the aspect ratio of the Flash game in order to get it right, but that shouldn't be too difficult. At least, not as difficult as hooking up four times the hardware!

So, what do you guys think?

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