Currently I've added a simple 60 second count-down timer so that when the time runs out for the end of the round it goes back to the loading screen (for now).
Before I make any major updates I'd really like to get the multi-player scoring system working as I think the competitiveness between players really brought out the fun in the game. The only idea I can think of but haven't researched yet is to use coloured mitts with a webcam detecting the colour, but I'm not sure how to check which colour clicked on a bubble so I need some help there.
Other ideas I would like to implement once that is all finished are:
A choice of playing styles, such as Challenge Mode, Cooperative Mode and Time Trial Mode
Challenge Mode would be simply to pop more bubbles/other objects than your opponent
Cooperative Mode would be working as a team to hit a certain amount of bubbles per level before you run out of time.
Time Trial Mode would be to see how many bubbles you could pop in a set amount of time
Multiple levels with different objects, sounds backgrounds etc
Larger playing area (bigger the better) with more objects on the screen at a time
I think I had more ideas but I've forgotten them already :P Some of the ideas we got from the feedback 2 weeks ago were also good but I forgot those as well.
What else do you guys think needs improving/changing/replacing?